[4eveR] CLanı iLe Hizmetinizdeyiz cLan player alımlarımız baslamıstır.


Sadece CS Server değiL Aradığınız Herşey burada ! Türkiyenin en büyük forumuna Hoş GeLDiNiZ Bu ForumdaMüzik, Oyun, Güncel haberler, Oyunlar[Knight Online, Silkroad, WarcrafT, Counter 1.5]Counter[4eveR] CLanımız ilede hizmetdeyiz]..!
Anasayfa­Takvim­Galeri­SSS­Arama­Üye Listesi­Kullanıcı Grupları­Kayıt Ol­Giriş yap
Yeni Başlık Gönder   Cevap GönderPaylaş | 
 

 eN baba eN süPer Dasdaa ~ Nın cFq sii Xd

Önceki başlık Sonraki başlık Aşağa gitmek 
YazarMesaj
Dasda



Mesaj Sayısı: 2
Points: 5
Reputation: 0
Kayıt tarihi: 01/04/09

MesajKonu: eN baba eN süPer Dasdaa ~ Nın cFq sii Xd   Çarş. Nis. 01, 2009 9:25 pm

cheers süPer süPer süPer Dasda ~ yine bLduuu Very Happy aLın sizE baba Bir cfG q0muTuu xD



console "1.0"
crosshair "1.000000"

bind space "+jump"

net_graph "3"
net_graphwidth "192"


default_fov "90"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
fps_modem 110

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"


fps_max 110

joy_diagonalpov 0
joy_forwardsensitivity -1
joy_forwardthreshold 0.15
joy_name joystick
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_sidesensitivity -1
joy_sidethreshold 0.15
joy_wingmanwarrier_centerhack 0
joy_wingmanwarrier_turnhack 0
joy_yawsensitivity -1
joy_yawthreshold 0.15


sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "-"

voice_enable 1
voice_forcemicrecord 1
voice_modenable 1
voice_scale 1





gamma "25"
texgamma "0"
brightness "10"
lightgamma "0"
violence_ablood "0"
lightgamma "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
max_shells "1"
max_smokepuffs "0"

bind "F12" "vc"

gl_clear "1"
gl_cull "1"
gl_round_down "9"
gl_spriteblend "-"
gl_keeptjunctions "1"
gl_zmax "9999"

bind "v" "buyequip"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
scr_connectmsg
scr_connectmsg1
volume "0.07
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team "Terorust"
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
lightgamma 0"
bind "c" "stopsound"
bind "f" "impulse 101"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"

rate "11380"
rate "11380"
cl_updaterate "40"
cl_cmdrate "43"
cl_lw "1"
cl_lc "1"
cl_latency "-30"
tracker "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"

bind "mouse1" "+attack ;adjust_crosshair"

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"

bind "F10" "Radar"


gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "1"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST



alias v0 "volume 0.0; alias vc v1; developer 1; echo Volume OFF; developer
0"
alias v1 "volume 0.25; alias vc v2; developer 1; echo Volume 25%; developer
0"
alias v2 "volume 0.5; alias vc v3; developer 1; echo Volume 50%; developer
0"
alias v3 "volume 0.75; alias vc v4; developer 1; echo Volume 75%; developer
0"
alias v4 "volume 1.0; alias vc v0; developer 1; echo Volume 100%; developer
0"
alias vc v1

cl_rate 13000
cl_cmdrate *45*
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_cmdrate "33"
cl_dynamiccrosshair "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_bobup "0"
cl_rate "13000"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "400"
bind "MOUSE1" "+attack"
adjust_crosshair 3;
adjust_crosshair 4"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
scr_conspeed "9999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
+mlook
+jlook

bind "F3" "ak47" ; "/say%team --Ak47 aldim--"
bind "F4" "m4a1" ; "/say%team --Colt aldim--"
bind "F8" "mp5" ; "/say%team --Mp5 aldim--"
bind "k" "deagle" ; "/say%team --Deagle aldim--"
bind "F7" "usp" ; "/say%team --ELde var UsP--"
bind "l" "defusekit" ; "/say_team --Defuse aldim,korkmayin--"
bind "F5" "aug" ; "/say_team --Elde var Aug--"
bind "F6" "sg552" ; "/say_team --Sg552,hosh silah..--"
bind "p" "awp" ; " --Show baslior,awp aldim--"

alias "ak47" "buy; menuselect 4; menuselect 1; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "m4a1" "buy; menuselect 4; menuselect 3; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "awp" "buy;menuselect 4; menuselect 6; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "mp5" "buy; menuselect 3; menuselect 1; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "sg552" "buy; menuselect 4; menuselect 2; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "aug" "buy; menuselect 4; menuselect 4; buy; menuselect 6; buy;
menuselect 8; menuselect 2; buy; menuselect 8; menuselect 4; wait; slot10;
wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "deagle" "buy; menuselect 1; menuselect 3; buy; menuselect 7; buy;
menuselect 8; menuselect 4; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"

alias "defusekit" "buy; menuselect 8; menuselect 6; wait; slot10; wait;
slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10"

alias "usp" "buy; menuselect 1; menuselect 1; buy; menuselect 7; buy;
menuselect 8; menuselect 4; wait; slot10; wait; slot10; wait; slot10; wait;
slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
sensitivity 1
bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+duck"

//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"
volume 0.8
echo ================================================== ==
echo ================================================== == ================================================== ==
echo ================================================== ==
echo >|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>
echo ================================================== ==
echo ================================================== ==
echo ================================================== ==
echo ================================================== ==
echo ,--^----------,--------,-----,-------^--,
echo | ||||||||| `--------' | O
echo `+---------------------------^----------|
echo `\_,-------, _________________________|
echo / XXXXXX /`| /
echo / XXXXXX / `\ /
echo / XXXXXX /\______(
echo / XXXXXX /
echo / XXXXXX /
echo (________(

echo `------'
ex_interp 0.05
exec alias.cfg
cl_allowdownload
cl_allowupload 1
cl_autohelp 0
cl_autowepswitch 0
cl_backspeed 400
cl_class default
cl_cmdbackup 2
cl_cmdrate 101


cl_drawshadowtexture 0
cl_dynamiccrosshair 0
cl_ejectbrass 0
cl_forcepreload 1
cl_c4dynamiclight 1
cl_forwardspeed 400
cl_idealpitchscale 0.8
cl_interp 0.01
cl_lagcomp_errorcheck 1

cl_observercrosshair 1
cl_phys_props_enable 0
cl_phys_props_max 0
cl_radaralpha 200
cl_radartype 1
cl_ragdoll_physics_enable 0
cl_rate 25000
cl_righthand 1
cl_scalecrosshair 0
cl_show_bloodspray 1
cl_show_splashes 0
cl_showfps 2
cl_showpluginmessages 1
cl_smooth 0
cl_soundfile sound/player/jingle.wav
cl_spec_mode 3
cl_team default
cl_timeout 30
cl_updaterate 101
cl_upspeed 320

// r_
r_3dsky 0
r_avglight 0
r_DispUseStaticMeshes 0
r_aspectratio 0
r_decal_cullsize 2
r_decals 0
r_dispfullradius 2
r_drawlights 0
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_drawrain 0
r_drawparticles 0
r_drawmodeldecals 0
r_drawropes 0
r_dynamic 0
r_eyegloss 0
r_eyemove 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_eyes 0
r_eyeglintlodpixels 0
r_eyegloss 0
r_eyemove 0
r_eyeshift_x 0
r_eyeshift_y 0
r_eyeshift_z 0
r_eyesize 0
r_lightaverage 0
r_lightinterp 0
r_lod 5
r_modellodscale 0.1
r_propsmaxdist 0
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0
r_renderoverlayfragment 0
r_rootlod 1
r_WaterDrawReflection 0
r_shadowmaxrendered -1
r_shadowrendertotexture 0
r_shadows 0
r_teeth 0
r_worldlightmin 1
r_worldlights 1
r_avglight 0

// net_
net_graph 0
net_graphpos 1
net_graphsolid 1
net_scale 5

// sv_
sv_backspeed 0.6
sv_forcepreload 0
sv_log_onefile 0
sv_logecho 1
sv_logfile 1
sv_logsdir logs
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_skyname sky_dust
sv_specaccelerate 0
sv_specnoclip 1
sv_specspeed 0
sv_unlockedchapters 1
sv_voiceenable 1
sv_watchentlist 0

// bot_
bot_traceview_extended 0

// mat_
mat_compressedtextures 1
mat_bumpmap 0
mat_vsync 0
mat_clipz 0
mat_fastnobump 1
mat_forcedynamic 0
mat_mipmaptextures 0
mat_picmip 2
mat_specular 0
mat_trilinear 1
mat_bloom 0
mat_fastspecular 1
mat_filterlightmaps 0
mat_filtertextures 0

// fps_
fps_max 160

// violence_
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

// budget_
budget_averages_window 30
budget_background_alpha 128
budget_bargraph_background_alpha 128
budget_bargraph_range_ms 16.6666666667
budget_history_numsamplesvisible 100
budget_history_range_ms 66.666666667
budget_panel_bottom_of_history_fraction .25
budget_panel_height 384
budget_panel_width 512
budget_panel_x 0
budget_panel_y 50
budget_peaks_window 30
budget_show_averages 0
budget_show_history 0
budget_show_peaks 1

// ai_
ai_report_task_timings_on_limit 0
ai_think_limit_label 0

// c_
c_maxdistance 200
c_maxpitch 90
c_maxyaw 135
c_mindistance 30
c_minpitch 0
c_minyaw -135
c_orthoheight 100
c_orthowidth 100

// cam_
cam_command 0
cam_idealdist 64
cam_idealpitch 0
cam_idealyaw 90
cam_snapto 0

// cc_
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""


// dsp_
dsp_dist_max 1440.0
dsp_dist_min 0.0
dsp_enhance_stereo 0
dsp_slow_cpu 0
dsp_volume 1.0

// hud_
hud_fastswitch 1

// joy_
joy_diagonalpov 0
joy_forwardsensitivity -1
joy_forwardthreshold 0.15
joy_name joystick
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_sidesensitivity -1
joy_sidethreshold 0.15
joy_wingmanwarrier_centerhack 0
joy_wingmanwarrier_turnhack 0
joy_yawsensitivity -1
joy_yawthreshold 0.15

// mp_
mp_decals 0

// snd_
snd_duckerattacktime 0.5
snd_duckerrelea_Setime 2.5
snd_duckerthreshold 0.15
snd_ducktovolume 0.55
snd_mixahead 0.1
snd_musicvolume 0.000000
snd_pitchquality 1

// texture_
texture_budget_background_alpha 128
texture_budget_panel_bottom_of_history_fr.. .25
texture_budget_panel_height 284
texture_budget_panel_width 512
texture_budget_panel_x 0
texture_budget_panel_y 450

// voice_
voice_enable 1
voice_forcemicrecord 1
voice_modenable 1
voice_scale 1

// vprof_
vprof_graphheight 256
vprof_graphwidth 512
vprof_unaccounted_limit 0.3
vprof_verbose 1

// çeşitli
adsp_debug 0
bgmvolume 1
budget_show_history 0
closecaption 0
con_enable 1
crosshair 1
dsp_slow_cpu 1
fog_enable 0
fog_enable_water_fog 0
func_break_max_pieces 15
joystick 0
lookspring 0
lookstrafe 0
muzzleflash_light 1
npc_height_adjust 1
rate 25000
scene_showfaceto 0
scene_showlook 0
scene_showmoveto 0
rope_smooth 0
rope_wind_dist 0
sensitivity 3 //
skill 1
spec_scoreboard 0
suitvolume 0.25
volume 0.5

// rate
cl_interp 0
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_cmdrate 101
cl_updaterate 101
cl_rate 20000
cl_smooth 0
rate 25000
sensvity 1
connect cs3.kindofcs.com
Sayfa başına dön Aşağa gitmek
Kullanıcı profilini gör
anil



Mesaj Sayısı: 4
Points: 7
Reputation: 0
Kayıt tarihi: 13/05/09

MesajKonu: Geri: eN baba eN süPer Dasdaa ~ Nın cFq sii Xd   Cuma Mayıs 15, 2009 5:27 pm

hLL de Cfg Yapmayı bilmiorm xD Very Happy:DD::DD
Sayfa başına dön Aşağa gitmek
Kullanıcı profilini gör
anil



Mesaj Sayısı: 4
Points: 7
Reputation: 0
Kayıt tarihi: 13/05/09

MesajKonu: Geri: eN baba eN süPer Dasdaa ~ Nın cFq sii Xd   Cuma Mayıs 15, 2009 5:28 pm

hLL de Cfg Yapmayı bilmiorm xD Very Happy:DD::DD
Sayfa başına dön Aşağa gitmek
Kullanıcı profilini gör
 

eN baba eN süPer Dasdaa ~ Nın cFq sii Xd

Önceki başlık Sonraki başlık Sayfa başına dön 
1 sayfadaki 1 sayfası

Bu forumun müsaadesi var:Bu forumdaki mesajlara cevap veremezsiniz
[4eveR] CLanı iLe Hizmetinizdeyiz cLan player alımlarımız baslamıstır. :: OyunLar :: Oyun Hileleri-
Yeni Başlık Gönder   Cevap Gönder